STEP 1. Explore
Going on a Solution Hunt…
Get ready to explore a fun and action packed adventure, one that is immersed in creative problem solving. Start by listening (not watching) to the first minute or so of “Going on a Bear Hunt”
If at any point during the following exercise you find yourself curious and want to know more… please make mental notes. These sound bites will serve as awesome hooks to jumpstart the problem solving process.
Your teacher will now guide you through the exploration exercise.
STEP 2. Describe
Taming the Beast
What did you notice and see with your eyes during the object sort? What new connections did you see with your mind? What do you wonder about? What aspects do you know, which ones remain unknown?
Shifting your attention to the theme your teacher has selected (classroom, school, neighborhood, or community) – now it’s time to practice key vocabulary, concepts, and skills you’ve just experienced. The following activities and learning experiences will help you make good decisions as you tackle your problem worth solving.
Working the Field
Now prepare yourself to generate a Challenge 2013 Idea Book, readymade or one you make yourself. Carry it wherever you go to sketch, take notes or photos of your observations, feelings, and interactions. Capture physical spaces and objects that you “see with your eyes.” Record new connections that you “see with your mind.” As you wonder why things are the way they are, ask questions to help you understand.
Once you’ve finished your observations, connections, and questions, search for patterns and insights into the problem. Generate an 11”x17” presentation board to describe, illustrate, and represent why and how you believe this problem is worth solving.
Selecting a Problem Worth Solving
In class, you will have 3-5 minutes to share what you’ve learned in the field. Next your teacher will guide a class dialogue to help clearly define the problem, discuss what makes a human-centered solution, and establish which criteria will likely lead to success.
As assigned by your teacher, you will now divide up into complementary teams to continue fieldwork pattern and insight conversations. From there, each team member will develop a scenario-based storyboard to visualize their innovative product, service, or user experience design solution based on agreed upon problem statement and criteria. Team members will then present their ideas to the group. A survey of stakeholders, anchored in convergent/divergent thinking, will help to select one proposal to present to the class for consideration and ranking.
STEP 3. Explain
Designing an Effective Plan of Action
Each team will present a 7-10 minute proposal to be critiqued by the class. By way of a criteria-ranking tool, one proposal will be established to serve as the final applied challenge problem statement, desired innovative solution, and criteria for success. Your teacher will then guide whole class discussions, along with team-based efforts to identify realistic steps to implement the chosen solution within the lifetime of this challenge. Steps include such as milestones, accessible resources, actionable items, relevant knowledge and skills, known dependencies, potential barriers, required communications, purposeful feedback loops, etc. Please include targeted points throughout the implementation cycle to pause and re-assess your path with established criteria for success. Adjust your Action Plan as needed to ensure positive impact. You may want to consider inviting a guest speaker at some point as well.
STEP 4. Demonstrate
Bringing Your Challenge 2013 Project to Life!
As guided by your teacher, teams will be assigned to various aspects of implementing your Plan of Action and making sense of findings.
Learners then generate the final IDSA Design Learning Challenge 2013 Submission – due May 15, 2013. All must be delivered via postings on your Google Site, templates will be provided in terms of content requirements, word counts, etc.
Some students will be asked to make sense and analyze data collected (Idea Book insights and patterns, survey data, criteria ranking results) to then integrate new findings into the final Plan of Action. Where others will focus on the final form and delivery of the product, service, or user experience design – the balance will be responsible for developing the Google Site, editing, documenting collective learning experiences, decision-making processes, along with a 1-3 minute summary video, etc.
Head’s up - you will assess yourself, as will your teacher regarding your contributions to the implementation of the project, as well as prior steps. Beyond, jury members will evaluate your submission.
STEP 5. Evaluate
Reflecting on Findings, Successes, and Lessons Learned
Together, you and your teacher will evaluate your collective learning experiences: